MIDAS MILOSAVLJEVIC
MIDAS MILOSAVLJEVIC
Tools / Gameplay Programmer
About Me
I’m a technical designer who started out as gameplay programmer. I have also previously worked as a creative project lead working on a third person platformer with farming sim elements.
I like to obsess over UX and player feedback. My personal filosophy is: think it, build it, test it as fast as possible. I like to use my design theories to analyse the current state of a game and where it’s weaknesses and strengths are. After making quick iterations I compare if the end result is closer or farther from the intended player experience.
I thrive in small to medium sized teams who are just as passionate about video games as I am. When I am not making/playing games, chances are I am playing/listening to music or wasting my limited time on this earth on youtube.
Favorite games: Guilty Gear Strive, Celeste, Team Fortress 2, Kingdom Hearts 2, Portal 2 (good old reliable number 2)
Currently obsessed with: Satisfactory, Rift of the Necrodancer, Mouthwashing, Nine Sols
CV
Language comfortability
Main Language
C++, Unreal Engine
High proficiency
C#, Unity
Dabbled with
Python, Java, Unity ECS
Education/Certificates
Bachelor HBO-ICT Game Development – 2021
Propedeuse HBO-ICT – 2016
Havo high school graduation – 2015
Cambridge ESOL English Advanced C1 – 2012
Contact
Work Experience
Mar 2021 - Still employed
Fulltime - onsite
Teamsize: 8 people
Yvora Game Studio
Unreal Engine 4/5
Tools/Gameplay Programmer,
Technical Designer,
Creative Lead (half a year)
Europalaan 400, 3526 KS Utrecht
Towns of Yore is the project I am currently working on, a cozy city builder where you control a third person character that can parkour around in your build village.
I have worked on other projects at this studio which are still under NDA, one of which I was a creative lead.
Sept 2020 - Jan 2021
Parttime - offsite
Teamsize: 5 people
Bartiméus
Unity
VR gameplay Programmer
Van Renesselaan 30a, 3703 AJ Zeist
Game developer/3D artist. School project in which we made a serious VR game for children with rare visual impairements.
Feb 2020 - Jun 2020
Fulltime - onsite
Teamsize: just myself
MCW Creative Agency
Web developer
Willebrordusstraat 126, 3037 TX Rotterdam
Internship multimedia developer. Here I designed and programmed an interactive experience where young adults experience psychologic stress in a save environment.
Feb 2018 - Jun 2018
Fulltime - onsite
Teamsize: 2 people
Virtual Play - Dutch Game Garden
Unity
gameplay programmer
Jaarbeursplein 6, 3521AL Utrecht
Internship game/software developer. Here I ported, released and build further on Soccer Nations and made a android tablet manager app for WarChild.
Work Experience
Mar 2021 - Still employed
Fulltime - onsite
Teamsize: 8 people
Yvora Game Studio
Unreal Engine 4/5
gameplay programmer
Europalaan 400, 3526 KS Utrecht
Towns of Yore is the project I am currently working on, a cozy city builder where you control a third person character that can parkour around in your build village.
I have worked on other projects at this studio which are still under NDA, one of which I was a creative lead.
Sept 2020 - Jan 2021
Parttime - offsite
Teamsize: 5 people
Bartiméus
Unity
VR gameplay Programmer
Van Renesselaan 30a, 3703 AJ Zeist
Game developer/3D artist. School project in which we made a serious VR game for children with rare visual impairements.
Feb 2020 - Jun 2020
Fulltime - onsite
Teamsize: just myself
MCW Creative Agency
Web developer
Willebrordusstraat 126, 3037 TX Rotterdam
Internship multimedia developer. Here I designed and programmed an interactive experience where young adults experience psychologic stress in a save environment.
Feb 2018 - Jun 2018
Fulltime - onsite
Teamsize: 2 people
Virtual Play - Dutch Game Garden
Unity
gameplay programmer
Jaarbeursplein 6, 3521AL Utrecht
Internship game/software developer. Here I ported, released and build further on Soccer Nations and made a android tablet manager app for WarChild.
Language comfortability
Main Language
C++, Unreal Engine
High proffeciency
C#, Unity
Dabbled with
Python, Java, Unity ECS
Education/Certificates
Bachelor HBO-ICT Game Development – 2021
Propedeuse HBO-ICT – 2016
Havo high school graduation – 2015
Cambridge ESOL English Advanced C1 – 2012